Highguard’s output resolution is bizarrely tied to its post processing setting, which feels like a crunchy bug that needs squashing

Highguard’s recent update has left players scratching their heads, as the game’s output resolution is inexplicably linked to its post-processing settings. This peculiar choice leads to a noticeable drop in visual fidelity when players adjust these options, making for an experience that feels more like a glitch than a design feature.

In practice, players have reported that cranking up the post-processing effects can drastically alter the sharpness and clarity of the visuals. Lowering these settings might provide a smoother gameplay experience, but it comes at the cost of muddy textures and less detail. This results in a bizarre juxtaposition where the promise of enhanced graphical elements could actually detract from overall immersion.

For a game that aims to deliver high-quality visuals, such a convoluted system raises eyebrows. It’s one thing for performance tweaks to reflect on gameplay experience, but when it affects the foundational aspect of what players see on their screens, that’s a serious misstep. Highguard clearly has the potential to deliver stunning graphics, so it’s perplexing to see something as fundamental as resolution tied to post-processing, a setting generally intended to improve image quality rather than hinder it.

As players continue to uncover the nuances of this issue, it’s safe to say the community is eager for resolutions—both figurative and literal. Highguard’s developers have their work cut out for them if they hope to address this crunchy bug and ensure a more cohesive visual experience. The game’s current state prompts not just questions about balancing performance and aesthetics, but also about what players expect from modern gaming experiences.

Source: pcgamer.com