Bloomberg: Bluepoint Games pitched a Bloodborne remake, but was turned down

In a fascinating turn of events, Bluepoint Games, renowned for its acclaimed remakes like Demon’s Souls and Shadow of the Colossus, reportedly pitched a remake of Bloodborne, only to be turned away by Sony. This act of rejection raises eyebrows given the enduring popularity of FromSoftware’s dark masterpiece.

For many fans, Bloodborne stands as a hallmark of the action RPG genre, combining deep lore with challenging gameplay and a hauntingly beautiful world. Seeing Bluepoint, a studio that has shown an exceptional ability to breathe new life into classic titles, tackle Bloodborne felt like a dream scenario. However, Sony’s decision to bypass the opportunity indicates that they may have different plans in mind for the franchise—or perhaps simply wish to retain the game as is for the time being.

The remake landscape has exploded recently, as studios consider how to revisit beloved titles for both new players and nostalgic fans alike. Bluepoint’s track record suggests they would have delivered a product that pays homage to the original while pushing visual and gameplay boundaries. The studio’s work has always impressed with its attention to detail and the respect it shows for the source material, making this rejection all the more surprising.

As discussions about the future of Bloodborne swirl among the community, it’s inevitable that speculation about what this might mean for the franchise will continue. While fans clamor for a remaster or sequel, the refusal of such a high-profile remake only adds to the intrigue surrounding what Sony is planning next. It’s a reminder that in the realm of game development, not every pitch leads to a home run, but the potential for future collaborations and projects remains tantalizing.

Source: gematsu.com