Early access multiplayer shooter Out of Action is, ironically, full of action, with cyborg ninjas blasting each other in a mix of Titanfall and Max Payne

Out of Action, currently in early access, delivers surprisingly intense multiplayer chaos with a blend of speed and style that feels like Titanfall running through a Max Payne gauntlet. At first glance, it’s easy to expect a straightforward shooter, but what hooks you right away is the fluid, kinetic movement. Players zip across the maps with a mix of parkour momentum and mech-like agility, turning every encounter into a high-octane dance.

The real standout here is the so-called advanced multiplayer bullet time, which punctuates firefights with that slow-motion flair made iconic by Max Payne but adapted here to a fast-paced, multiplayer setting. It’s not just a gimmick either; it reshapes how battles unfold, offering split-second decision-making that feels rewarding rather than gimmicky. Watching cyborg ninjas weave through a hail of bullets while time seems to bend around them makes for some genuinely thrilling gameplay moments.

Out of Action leans hard into its sci-fi aesthetic, with a roster of cybernetic warriors that are as brutal as they are stylish. While it’s early days and there are still rough edges, the core loop is addictive enough to make you forget you’re playing a game still getting its feet under it. For fans of fast movement and tactical shooting, this one deserves a look sooner rather than later.

Source: pcgamer.com