Wildlight Entertainment says it wishes Highguard “had been received better” after Game Awards reveal

Wildlight Entertainment’s CEO, Dusty Welch, has expressed disappointment regarding the reception of their free-to-play shooter Highguard, especially following its recent reveal at the Game Awards. While the event spotlighted the game to a broader audience, it seems that the initial feedback hasn’t quite matched the team’s aspirations. Welch’s candid remarks suggest the studio’s hope was for a more enthusiastic response from both fans and critics alike.

Highguard, despite showcasing some intriguing gameplay elements, has faced challenges in making a profound impact in such a competitive landscape. As the industry evolves, the pressure to stand out becomes increasingly intense, and it’s evident that Wildlight aimed for something special with this title. The team has invested considerable effort into crafting a unique experience, so it is understandable that they hoped audiences would share in their excitement.

As game developers often know all too well, the journey from development to player reception can be fraught with unexpected hurdles. The feedback thus far indicates that players might not have connected with Highguard in the way Wildlight envisioned. It will be interesting to see how the studio responds to this initial reception and whether adjustments or updates are on the horizon. The gaming community is always eager for innovative experiences, and Highguard certainly seems to have potential—if it can find its footing in the crowded shooter market.

Source: gamesindustry.biz