“We reiterate our firm belief that Rockstar broke the law” – union and GTA 6 maker clash again around preliminary hearing for fired workers

The ongoing conflict between Rockstar Games and the Independent Workers’ Union of Great Britain heated up again after this week’s preliminary tribunal hearing. The IWGB pressed the court to grant interim relief for several Grand Theft Auto 6 developers who were recently dismissed, accusing Rockstar of breaking the law in the process. Rockstar pushed back hard, defending its decision and challenging the union’s claims at every turn.

This legal tussle has become a focal point for concerns about worker rights within the gaming industry, shining a light on the often hidden tensions behind major releases. While the hearing itself didn’t bring a final verdict, it did reinforce the union’s determination to hold Rockstar accountable and secure immediate support for the affected staff. Both sides remain firmly entrenched, illustrating a rare but important showdown between one of gaming’s biggest studios and organized labor.

As the case moves forward, it throws into sharp relief the growing issues around workplace treatment in the fast-paced world of AAA development. Rockstar’s blockbuster franchise is at the center of this dispute, drawing attention well beyond the usual circles of game fans and industry insiders. Whatever comes next here could set important precedents for how studios manage their teams during high-stakes projects.

Source: eurogamer.net