US gamers spent $5.9 billion on video games in December 2025, marking a 3 percent bump from the previous year. A significant chunk of that growth came from subscription services, which surged 24 percent compared to December 2024. The jump highlights how ongoing access models continue to shape spending habits, showing that players are increasingly comfortable with monthly fees for a steady stream of content rather than one-off purchases. This trend reflects the evolving landscape of gaming economics as the industry leans more heavily into subscription platforms.
Source: gamesindustry.biz




