Ubisoft’s troubled Prince of Persia: Sands of Time remake is dead as publisher kills multiple projects, closes studios, and orders staff back to the office

Ubisoft has pulled the plug on its long-troubled Prince of Persia: The Sands of Time remake, cancelling the project outright amid a broader shake-up that includes the closure of two studios and the shelving of six other games. The remake, which had faced repeated delays and creative hurdles, won’t see the light of day after years in development. This restructuring also means delays for seven upcoming Ubisoft titles, as the company grapples with shifting priorities and aims to tighten controls across its operations.

Alongside project cancellations, Ubisoft is pushing staff back into physical offices, signaling a return to more traditional workflows following a largely remote period. The decisions reflect a significant pivot for one of the industry’s biggest publishers, underscoring how even well-known franchises are not immune when corporate strategies change. For fans of Prince of Persia and other affected games, it’s a sobering reminder of how volatile game development can be behind the scenes.

Source: eurogamer.net