In recent years, the zombie genre has seen a resurgence, particularly with projects like 28 Years Later: The Bone Temple, which reinvigorated interest by introducing fresh ideas and gripping narratives. Just when it seemed the undead were firmly back in the cultural spotlight, This Is Not a Test takes a decidedly different approach, drawing us into a world that feels surprisingly stagnant.
Based on the popular YA novel by Courtney Summers, the game sets out to capture the essence of teenage angst alongside the thrill of surviving a zombie apocalypse. However, instead of revitalizing the genre, it reads more like a throwback to earlier, less compelling interpretations of the undead. The initial excitement quickly turns to mediocrity as the game leans heavily on familiar tropes that feel overdone.
The story follows a group of young survivors grappling with their fears in a hostile world crawling with zombies. At its heart, there’s a certain charm in exploring their struggles, both against the undead and their own emotions. Unfortunately, the execution leaves much to be desired. The dialogue often swings into the realm of cliché, leaving players wanting depth that never comes. Instead of crafting rich character arcs, the game seems satisfied with surface-level interactions, making it hard to connect with anyone on screen.
Mechanically, the gameplay feels dated. While it tries to offer a blend of survival horror and narrative-driven choices, the mechanics lack polish and often result in frustration. Clunky controls and a lack of innovative gameplay elements overshadow what could have been an engaging experience. In a landscape filled with games that push boundaries, This Is Not a Test feels like it’s playing it safe, retreating into comfort zones instead of embracing the potential for something deeply impactful.
Visually, the world does have its moments, showcasing some hauntingly beautiful environments that could inspire a sense of dread. However, these visuals aren’t enough to mask the blandness of the zombies you encounter. The design choices fall flat, offering little that is fresh or terrifying. It’s as if the developers missed the memo that today’s gamers crave not just nostalgia but innovation.
In an era where titles are pushing the boundaries of storytelling and emotional engagement, This Is Not a Test feels like a step backward. It’s disappointing to see a beloved literary work falter in its transition to gaming. While there’s potential in the source material’s exploration of youth and survival, the game fails to deliver an experience that captivates or feels relevant. In a medium bursting with creativity and daring narratives, This Is Not a Test struggles to make its mark, leaving players longing for the thrill and depth they’ve come to expect from zombie horror in the 2020s.
Source: polygon.com




