Just after Christmas came the unexpected news that GOG, the beloved DRM-free game store best known for its focus on classic titles, had changed hands. The platform was sold by CD Projekt RED, the studio behind Cyberpunk 2077, to Michał Kiciński, one of CDPR’s original co-founders who left the company more than ten years ago.
Kiciński’s return signals an intriguing new chapter for GOG. While CD Projekt RED built the brand into a key player in digital distribution, especially for gamers tired of intrusive DRM, Kiciński now takes the reins with a clear intention to push the platform forward. His roots at the company date back to 1994, and given GOG’s reputation for care and respect toward its user base, it’s no surprise that the new owner sees himself as following in the footsteps of studios like Nightdive, which have dedicated themselves to preserving and revitalizing classic games for modern audiences.
The sale also raises questions about how GOG will position itself against dominant platforms like Steam. With DRM still a divisive issue in the industry, GOG’s commitment to offering games without it sets it apart, but it faces the challenge of keeping this unique selling point relevant in a rapidly evolving market. For players who have long cherished the platform’s clean, user-friendly approach, Kiciński’s stewardship promises continuity—but also the possibility of new growth in a space crowded with options.
As GOG steps into 2024 under this fresh leadership, the community will be watching closely to see how the platform balances preservation, innovation, and competition. It’s a story that echoes the ongoing debate around digital ownership, game preservation, and how much control players should have over their libraries in an age dominated by DRM and subscription services. With Kiciński at the helm, GOG might just chart a course that respects both history and the future of gaming.
Source: gamesindustry.biz




