Resident Evil Requiem’s two leads offer a striking contrast that defines the game’s tone and pacing. Akifumi Nakanishi, the director, describes the upcoming sequel as almost evenly split between Grace, a stealthy newcomer, and Leon S. Kennedy, the familiar face known for his gun-laden zombie slaughters. After spending a few hours with a chapter that picks up right after the chilling, hag-dodging escapades of the previous section, it’s clear that Leon’s breakneck action scenes can fit alongside Grace’s tense sneaking, but not always without sacrificing some suspense.
Watching Leon mow down hordes of zombies injects energy and spectacle, but it also cuts the tension in half compared to the slower, nerve-wracking moments driven by Grace’s stealth. The game’s rhythm seems to rely on carefully balancing these shifts; overdo the gunfights, and the horror wears thin. Yet when used sparingly, the dance between fear and firepower keeps the experience fresh, offering variety without dulling the scares.
Resident Evil Requiem feels like a thoughtful experiment in merging two very different styles within the same infected world. How well that juggling act holds up over the full game remains to be seen, but the early impression is that the best moments come from knowing when to pump the brakes and let the terror breathe.
Source: rockpapershotgun.com




