Resident Evil Requiem has arrived on PC, and the early impressions are painting a promising picture for fans of the franchise. The visuals are striking, capturing that quintessential Resident Evil atmosphere while pushing the envelope with impressive graphical fidelity. However, those aiming for a smooth gaming experience should be prepared; enabling path tracing can be a significant hit to frame rates.
As expected in today’s gaming landscape, upscaling is almost necessary. With so much detail packed into the environment and character models, opting for options like DLSS or FSR can help maintain playability without sacrificing too much image quality. For many gamers, this is becoming standard practice, and it’s clear why.
The overall frame rates are commendable, particularly when path tracing is off. There’s a tangible fluidity to the gameplay that enhances the immersion, whether you’re navigating through dimly lit corridors or engaged in tense combat. However, the moment you flip the switch for path tracing, you’ll notice a marked decline in performance. This lighting technology offers a stunning, realistic glow that undeniably elevates the visual experience, but the trade-off in frame rates might be too steep for some.
In the end, Resident Evil Requiem is a feast for the eyes, capable of breathtaking visuals when balanced correctly. Gamers looking to dive into this chilling narrative should consider their priorities carefully, balancing both beauty and performance. It’s a classic conundrum in the gaming world, but one that Requiem navigates with both ambition and style.
Source: pcgamer.com




