Our early verdict on Crimson Desert: bad bugs, great cats, and an open world that could use a big bucket of yellow paint

Crimson Desert, the latest offering from Pearl Abyss, is sparking quite the conversation among gamers ahead of its March 19th release. This open-world fantasy RPG dives into the trials of Kliff McDuff, a member of the Greymanes, as he seeks to unite his splintered allies following a brutal assault by the Black Bears. The anticipation surrounding the game is palpable, and rightly so; it seems to pull inspiration from nearly every corner of the third-person action genre. With mechanics that range from sorcerous air-hopping to crowd control reminiscent of Dynasty Warriors, it’s an ambitious endeavor that attempts to weave together a tapestry of gameplay experiences.

However, this abundance of mechanics sometimes feels a bit clumsy. The sheer volume of features can lead to moments where the controls and interactions struggle under the weight of their own ambition. It’s a bit like having a buffet of gaming styles but not really knowing how to plate it all together. While variety is typically a good thing, here it veers toward the inelegant, leaving players feeling overwhelmed at times.

On a more charming note, the game has introduced some standout elements that bring a unique flavor, including some delightfully engaging feline companions. These cats add a refreshing touch to the experience, providing both amusement and companionship as players navigate the expansive world.

As we delve deeper into Crimson Desert’s vast landscapes, it’s clear that while the ambition is admirable, there are noticeable rough edges that could benefit from polish. The open world itself, while sprawling, feels unfinished in places and could use a vibrant splash of color to really bring it to life. In essence, it’s an intriguing start that leaves room for improvement, and hopefully, Pearl Abyss will smooth out these bumps before the final release.

Source: rockpapershotgun.com