One of the Legend of Grimrock designers is making a spaceship puzzler inspired by System Shock

Reconfigure is shaping up to be an intriguing new entry in the puzzler genre, brought to life by Antti Tiihonen, co-founder of Almost Human and a key designer behind the cult classic Legend of Grimrock. This time, instead of exploring a terrain riddled with monsters and hidden dangers, players are thrust into a labyrinthine starship on the brink of self-destruction.

Unlike the claustrophobic caverns of Grimrock, this setting is a sprawling metallic maze, with the vessel’s robotic crew frantically feeding spare components into the engine. Their mission? To maintain the ship’s unsettling acceleration toward an unknown destination. As the last remaining human aboard, you take on the critical role of stopping the chaos before it spirals out of control.

Reconfigure promises a blend of puzzle-solving, RPG elements, and first-person shooter mechanics—it’s a concoction that sure sounds familiar to fans of System Shock. However, that inspiration seems to come with a fresh twist, inviting both exploration and strategic thinking in a race against time. Navigating through a web of passages filled with laser sentinels and pressure plates, players will need to think on their feet if they hope to thwart the impending disaster.

With a designer like Tiihonen at the helm, the game has the potential to capture the same kind of immersive atmosphere and challenge that made Grimrock so memorable. In Reconfigure, we’re looking at a promising blend of old-school puzzle challenges and modern design sensibilities that could push the genre in exciting new directions.

Source: rockpapershotgun.com