Larian’s head writer has a simple answer for how AI-generated text helps development: ‘It doesn’t,’ thanks to its best output being ‘a 3/10 at best’ worse than his worst drafts

Larian Studios’ head writer recently weighed in on the role of AI-generated text in game development, and the verdict is pretty straightforward: it doesn’t help. According to him, the best output from AI tools is barely scraping a 3 out of 10, which is notably worse than even his worst drafts, which he rates around a 5. That honesty cuts through much of the hype surrounding AI in creative writing, especially in a field as nuanced as game narrative design.

It’s an intriguing perspective coming from someone deeply involved in crafting the rich stories behind games like Divinity and Baldur’s Gate. He’s essentially saying that AI-generated text still falls short when it comes to capturing the complexities and subtlety needed in game scripts and dialogue. For now, human creativity and iteration remain irreplaceable in Larian’s workflow, with AI tools not yet up to the task of contributing meaningfully to development.

Given how much effort goes into shaping character voices, story beats, and player choices, it makes sense that a half-baked AI output wouldn’t cut it. This admission might temper expectations for AI’s impact on writing in games, at least in the near term.

Source: pcgamer.com