Larian will no longer use GenAI for Divinity concept art, and any genAI used for other games will be “trained on data we own”

Larian Studios is stepping back from using generative AI for Divinity’s concept art, marking a clear stance amid ongoing debates around AI in game development. CEO Swen Vincke confirmed the studio will no longer employ AI tools in this creative stage. Instead, they’re focusing on safeguarding their artistic integrity by ensuring any generative AI used elsewhere in their projects is trained exclusively on data the company owns.

This approach aims to sidestep the thorny issues surrounding creative ownership and copyright that have dogged many in the industry. It’s a cautious yet forward-thinking move, reflecting Larian’s commitment to originality and respect for creators’ work. As the Divinity franchise continues to evolve, it’s clear Larian wants to maintain full control over its distinctive visual style, keeping AI as a tool rather than a crutch.

Source: rockpapershotgun.com