Former Bethesda lead says The Elder Scrolls 6 got announced so early because the studio had to make sure ‘people were not just pissed at us’ for revealing Starfield instead

Todd Howard, the longtime Bethesda figurehead, shed some light on the curious timing behind The Elder Scrolls 6 announcement. According to Howard, the reveal was rushed in part to keep fans from being upset that the spotlight had gone instead to Starfield. The idea was to prevent frustration by giving Skyrim’s successor some presence even as Bethesda focused on its latest ambitious project.

Howard’s comment hints at a careful balancing act. Bethesda didn’t just want to flaunt Starfield without acknowledging the passionate Elder Scrolls following. Instead of letting the community stew in silence, they opted to offer a glimpse of what’s next for the franchise sooner than maybe was originally planned.

For fans, it’s a reminder Bethesda’s decisions aren’t just about hype cycles but also managing expectations and goodwill. Though details on The Elder Scrolls 6 remain scarce—Howard’s comment was brief and vague—the move shows how much weight is placed on fan sentiment when shaping big game reveals. It’s a subtle acknowledgment that, even in an age of relentless marketing, trust matters just as much as surprise.

Source: pcgamer.com