Fable is getting rid of the old games’ horrible dog, who I hate

Fable’s latest reveal quietly confirms something fans of the series have probably been quietly hoping for: the original games’ dog isn’t coming back. That’s right, the infamous canine companion, often remembered less for loyalty and more for its clumsy, annoying presence, is getting the boot in the new Fable.

Anyone who played the old games knows the dog could be a bit of a nightmare to deal with. Its awkward movements and frequent interruptions during intense moments made it a source of frustration rather than charm. As much as the dog was supposed to be an endearing sidekick, many players found themselves secretly glad when it wasn’t tagging along. The fact that the new Fable is choosing to move on from the old dog feels like a subtle but welcome nod to longtime fans who perhaps never quite bonded with the four-legged sidekick.

This decision hints that the developers are taking a fresh approach to companion design, focusing on creating characters that enhance player experience rather than distract from it. It’s a small but telling sign that the upcoming Fable might strike a better balance between nostalgia and modern gameplay sensibilities. For those of us who quietly dreaded the dog’s bumbling around, this news is a genuine relief.

Source: pcgamer.com