Bethesda’s former Elder Scrolls loremaster on why he left, Starfield’s ‘communication breakdowns’, and how he wanted The Elder Scrolls 6 ‘to be The Empire Strikes Back’

Todd Howard is not the only familiar name shaping Bethesda’s future, but Nate Purkeypile’s departure from the studio shines a light on some of the behind-the-scenes dynamics at play during the making of Starfield and the early days of The Elder Scrolls 6. Purkeypile, who served as Bethesda’s senior writer and a longtime Elder Scrolls lore expert, recently opened up about why he left the company after more than a decade.

For Nate, it wasn’t a single moment or a dramatic event that pushed him out. Instead, he described a gradual realization that it was almost certainly time for a change. The project scope had shifted, and with Starfield’s development, communication breakdowns became a real hurdle. The ambitious scale of Bethesda’s new space epic required different approaches, and the usual channels for storytelling and lore integration didn’t quite keep pace.

Purkeypile was especially candid about his vision for The Elder Scrolls 6. He wanted it to avoid the pitfalls of a safe sequel and instead serve as something darker and more complex—like The Empire Strikes Back in the Star Wars saga, where the stakes are higher and the narrative takes unexpected, bold turns. Unfortunately, with his departure, that particular vision might be left unfulfilled.

His exit is a reminder that big studios struggle to maintain tight storytelling consistency when projects grow enormous and teams expand quickly. Bethesda’s now navigating between honoring its rich lore and pioneering new directions, a challenging balance made even more complicated by personnel changes at critical storytelling roles.

Purkeypile’s decision encapsulates the growing pains many veteran creators feel as the games they helped define evolve under new pressures. While Bethesda pushes forward with Starfield and Elder Scrolls 6, his parting thoughts offer an intriguing glimpse into what might have been and underscore how important strong, clear communication remains in crafting the next generation of these beloved worlds.

Source: pcgamer.com