Arc Raiders lead admits putting together new loadouts is a pain when you want to just ‘get in there and do stuff’, says the game got a lot right but ‘looking through a bunch of menus isn’t necessarily it’

Arc Raiders’ lead has acknowledged that creating new loadouts can be a frustrating experience, especially when players just want to jump straight into the action. While the game nails many aspects of fast-paced combat, the process of digging through menus to set up characters doesn’t always match that urgency.

The team understands that when you’re eager to get in there and do stuff, lengthy customization screens can feel like an unnecessary roadblock. The challenge has been finding the right balance between meaningful loadout choices and keeping the momentum alive. If they can streamline the front end enough to get players into the fight faster, it would be a significant improvement.

It’s clear Arc Raiders got a lot right with its core gameplay loop and visual design, but the more cumbersome parts of gearing up stand out in contrast. As it stands, the lead admits that spending too much time navigating menus detracts from the experience, something the team definitely wants to address going forward.

Source: pcgamer.com