After more than 15 years of passion-driven development, Freelancer: The Nomad Legacy has finally landed for fans of classic space sims. This unofficial sequel traces its roots directly back to Freelancer, the beloved 2003 game that emerged from Chris Roberts’ vision before he set off on the monumental journey of creating Star Citizen. What makes this release especially intriguing is its origin story: it was sparked by a peculiar belief in the community that Microsoft somehow shelved Roberts’ plans for Freelancer’s continuation.
Developed outside official channels, The Nomad Legacy picks up the spirit of its predecessor with fresh adventures, aiming to fill a void left by years of silence on Freelancer’s future. It carries the weight of an enduring fanbase eager to see the open space exploration, dogfights, and trading that defined the original expanded and refined. For anyone who grew up dreaming of piloting through star systems, this project offers a taste of that nostalgia wrapped in two decades of dedication. It’s a reminder that even in the vast void of space gaming, some stories just refuse to end quietly.
Source: pcgamer.com




