I’m sad Deadlock is ‘just’ a MOBA—not because I don’t like them, but because I’m in love with Valve’s lore and characters enough to want any other game instead

It’s hard to ignore the gravitational pull of Valve’s rich lore and memorable characters. The world they’ve crafted over the years is bursting with potential for a multitude of gaming experiences. So when Deadlock was announced as a MOBA, it left me feeling a bit wistful. There’s an undeniable charm to multiplayer online battle arenas, but let’s be honest: when you have a universe this compelling, why settle for a genre that feels confined?

Imagine stepping into a sprawling RPG set in the same universe, where you could explore the intricate backstories of beloved characters like the mercurial Dota heroes or the enigmatic figures from Team Fortress. Think of the possibilities for story-driven quests, intricate character arcs, and an immersive world that truly captures what makes Valve’s storytelling so exceptional. Deadlock might shine in its own right, but it feels like a missed opportunity to tap into the expansive narratives that Valve has teased us with over the years.

A first-person shooter exploration of the same characters would have offered dynamic gameplay and extensive lore integration. The action of battling alongside or against familiar faces, all while unraveling deeper narratives, really fires up the imagination. Even an MMO could have opened up realms for cooperative play and expansive world-building. The chance to strategize with others, form alliances, and dive deeply into lore would enhance what many fans have come to love about Valve’s storytelling.

Don’t get me wrong, the MOBA genre does have its merits. The strategic depth and fast-paced action can be incredibly engaging. But I can’t help but feel that the colorful characters and rich world of Valve would shine brighter in a different format. It’s a bittersweet moment for fans like myself who are craving something more expansive, something that breathes life into the universe beyond the confines of a classic arena battle.

As fans, we want to see our favorite characters and amazing narratives evolve in fresh ways. Deadlock is sure to carve out its audience, but one can’t help but imagine what could have been. For now, I’ll be waiting patiently, holding onto the hope that Valve eventually taps into the untapped potential their universe presents.

Source: pcgamer.com