Larian backtracks on AI use for Divinity concept art and writing, but says generative AI ‘can help’ some areas of development

Larian Studios recently walked back its previous use of AI tools for concept art and writing during the development of the next Divinity game. After initially experimenting with generative AI to speed up certain creative processes, the studio now says it will avoid relying on AI for core artistic and narrative elements moving forward.

The team remains open to the idea that AI can still lend a hand in other parts of development, such as helping streamline workflows or generating early visual ideas. Larian sees potential in using these technologies responsibly, believing they could contribute to making a better game when applied thoughtfully.

This cautious approach reflects broader industry debates about the role of AI in creative fields, with developers trying to balance innovation against preserving the unique human touch that defines much-loved game worlds. It’s a reminder that while generative AI is a powerful tool, it isn’t yet a substitute for the experience and vision of skilled artists and writers.

Source: videogameschronicle.com