Larian Studios has reversed course on its approach to generative AI after some critical feedback late last year. The developer behind Baldur’s Gate 3 confirmed it will not use AI at all when creating concept art for the Divinity series. This marks a notable shift considering how many studios have been experimenting with AI to speed up visual development. Larian’s decision seems to come from a desire to maintain the artistic integrity fans have come to expect from their games, especially given the passionate community around Divinity. It’s a reminder that not every developer is on board with AI, at least not in the creative process that defines their identity.
Source: eurogamer.net




