Mike Morhaime’s Dreamhaven continues to look for a hit, this time with a ‘run-based’ spin-off of Sunderfolk without the phone controls

Mike Morhaime’s Dreamhaven is gearing up to make waves in the gaming world once again, this time with the upcoming release of Shadowstone, a run-based spinoff of the intriguing Sunderfolk. Fans can look forward to its early access debut later this year, which promises to deliver a fresh take on the gameplay mechanics that made the original title stand out.

What sets Shadowstone apart is its departure from mobile controls, a strategic choice that aims to capture a wider audience while enhancing the overall gaming experience. Rather than relying on the sometimes tricky touch controls that can detract from the immersion, Dreamhaven is focusing on creating a more traditional gaming interface. This switch speaks to a growing trend among developers who are eager to harness the accessibility of mobile gaming while still providing the depth and nuance found in console and PC titles.

The excitement surrounding Shadowstone reflects a broader interest in the potential of run-based mechanics, which have been gaining traction across various genres. Dreamhaven is counting on this blend of familiar elements and innovative gameplay to not only attract fans of Sunderfolk but also draw in new players ready for a new challenge.

With Morhaime at the helm, there’s a palpable sense of anticipation about how Dreamhaven will refine their vision. They have consistently aimed to craft experiences that resonate with players, and Shadowstone appears to be the next step in that journey. As we await more details and an actual release, it’s clear that Dreamhaven is committed to making its mark in an increasingly competitive market.

Source: pcgamer.com