Fallout mega-mod maker hopes Bethesda upgrades or ditches its venerable Creation Engine soon: ‘Start adding things like drivable cars, maybe even metro systems like what we built’

Team FOLON, the creators behind one of Fallout’s most ambitious mega-mods, recently opened up about the challenges of working within Bethesda’s aging Creation Engine. Their latest project, which aims to bring Big Smoke into the Fallout universe, has revealed some of the engine’s limitations in handling complex features and assets.

The modders expressed a hope that Bethesda might either overhaul or eventually replace the Creation Engine, as the current tech feels increasingly restrictive compared to the scope of what modders want to achieve. They imagine a future where players could explore not only richly detailed worlds but also drive vehicles and perhaps even navigate intricate metro systems, similar to what Team FOLON has been building on their own.

The sentiment highlights a growing desire in the modding community for engines that can support more dynamic and modern gameplay elements. For now, the Creation Engine remains a tough environment for innovation, but the work from teams like FOLON shows there’s still plenty of passion to push its boundaries until Bethesda delivers a major engine update.

Source: pcgamer.com