Last year’s layoffs at Zenimax Online Studios raised some eyebrows, especially with Microsoft reporting record revenue despite broad cuts. When Elder Scrolls Online announced it would shift from large expansions every year or so to smaller updates every few months, many guessed the downsizing forced a change in scope and scale. But Susan Kath, the game’s executive producer, is quick to dismiss that narrative. She says those smaller expansions aren’t a consequence of last year’s staff reductions. Instead, the move reflects a strategic choice to deliver content more frequently and keep the game feeling fresh without the long waits between major releases. It’s a deliberate adjustment, not a sign the studio is struggling to pull off big expansions anymore.
Source: rockpapershotgun.com




