Far Cry’s name is very ironic, if you’re an armchair etymologist

In a recent dig through the dictionary, I stumbled upon an intriguing fact about the word “explore.” Once upon a time, it meant to cry out. Its roots can be traced back to Latin, with the prefix “ex-” suggesting outward movement and “plorare,” which carries the weight of crying or weeping. This connection is fascinating, especially when you consider words like “implore,” which means to beg or cry out for something, and “deplore,” often used to express lament for a situation or person.

According to the Oxford English Dictionary, the concept of exploration has a somewhat predatory origin. It’s believed that early hunters used cries to flush out animals hiding nearby. So, exploration, in essence, has always had hints of anguish woven into it. Reflecting on this, I found myself feeling quite nostalgic as I realized that a term I’ve repeatedly used in countless video game reviews embodies a kind of muted lament.

In games like Far Cry, players set out on vast adventures, but the act of exploring isn’t just about discovering new terrain. It can also evoke a sense of searching for something deeper, an unvoiced yearning in a world where both beauty and danger coexist. So, whether you’re traversing a dense jungle or scaling a mountain, the journey might resonate on a level that’s more profound than simple escapism, echoing that ancient connection to calling out into the wilderness. It’s a reminder that every exploration has its roots in longing, making the title of the franchise downright ironic when you think about it.

Source: rockpapershotgun.com