In an industry beset by layoffs and crunch, Japanese publisher Atlus is raising salaries and working to reduce fixed overtime

In an industry often overshadowed by layoffs and crunch culture, Atlus is making headlines for a different reason. Known for beloved titles like Persona and Shin Megami Tensei, the Japanese publisher announced plans to raise salaries for its employees while also working to reduce fixed overtime hours. This refreshing shift stands in stark contrast to the wave of bad news that’s been sweeping through the gaming landscape recently, such as the layoffs at Warner Bros. Montréal.

Atlus’s focus on improving employee conditions comes at a crucial time, as many developers are grappling with job insecurity and burnout. It’s encouraging to see a company take proactive steps to foster a more supportive work environment, prioritizing the well-being of its staff. By investing in its workforce, Atlus is not just combating the current trends of the industry; it’s also setting a standard for others to consider.

In an era where many are questioning the sustainability of current working practices, decisions like those made by Atlus highlight an important shift. As they work to implement these changes, it may well represent a beacon of hope in a challenging industry landscape, reminding us that there is potential for a more humane approach to game development.

Source: eurogamer.net