Larian’s main focus for Divinity is ‘to see how far we can push the diversity of companions’ so intra-NPC relationships can feel more natural and complex

Larian Studios is setting its sights on shaking up the way companions work in the Divinity series, aiming to deepen the layers of connection between characters. Rather than sticking to traditional sidekick roles, the team wants to explore just how far they can push the diversity of companions, making interactions feel more natural and complex. This isn’t just about giving your new best friends a fresh coat of paint. The real goal is to craft relationships that evolve and intertwine in interesting ways, reflecting a more believable social dynamic within the game world. It’s a move that could add a richer emotional texture to the series, making every alliance and rivalry carry more weight as you explore or engage in battles. For fans, it promises to make party management and storytelling feel less predictable and a lot more intriguing.

Source: pcgamer.com